Sunday, 7 November 2010

(MG) Guntank, It has Ended!!!

I finally finished working on my Guntank, I took about a week but I enjoyed it. Guntank, unlike the RX-78-2, had much bigger parts, so basically the panel-lining took a while. But here are the pictures as I have said in the previous post. I'll start off with the arms.

The left arm. Didn't really have much trouble putting it together, the only problem was that the front part could be taken off.

The right arm, same not much difficulty, just the front comes off.

See, you can see the part I'm holding, yeah, you can spin this and then the 2 will move forward while the other two move to the back. And the part in front of it is the part that comes off all the time.

Spin it and then, yeah, it moves. It makes it easy of make this model look like it's firing its cannons. And you can see the tip coming off a bit.

The cockpit as I have shown in the previous post but this time with the neck attachment. Under that there's an LED light powered by 2 LR 41 batteries.

Now, this I have added the cockpit cover or maybe protection, it does make the pilot harder to look at though.

The LED lighted up you can see the green light there.

When you light up the LED the display and control screen lights up as well. Its pretty cool.

A closer look.

And the upper torso is complete!!! I forgot to post pics for the 120 mm low-reaction cannon.

The lower body. This is where the torso meets the waist. This is also the part where the core fighter is placed.

A rear view.

Now, I am going to show the articulation for the waist.

Move front.

Move back.

Now for the track joint. you can actually pull it outwards and downwards.

Pulled downwards, this can help the Guntank gain height. Then, he'll be saying,
"I grow taller, you can't look down on me anymore!!"

The tracks, and I lost a picture off the other side. I panel-lined the wheels interior with paint and then cleaned it up with cotton buds. Quite a messy job but easier than panel lining all those wheels.

A closer look at the wheels, I used the same technique to panel line these too.

This is the shock absorber system, it also allows you to increase the height of the Guntank.

When you switch it the other way the tracks loose height.

Now the complete model. I will also show other features it has.

Now you can lower this thing so that it opens.

As shown above.

This part can too be opened to reveal further detail.

As shown above.


Now this is the travelling lock to allow the cannons to stay in position I think.

Well, that's all. I completed it next up will be the Guntank and RX-78-2 together, side by side
and also a distorted look to Gundam models. I really liked this model. And the tracks are not meant to be spun or moved they are supposed to just stay as they are. Earlier tries made the tracks come off easily, an early warning. Appart from that, the gimmicks for this model is just extraordinary. I never liked this model last time, I thought, "Ugh, ugly gundam with tracks for legs!!" But it never looked so good before. Bwahahahahahahaha!!!! Ba Bye!!



Farid

Sunday, 31 October 2010

I Wish...

I had enough money to buy gundam models. But the thrill is always there to collect and buy them. I have arranged my wish list in order of which to buy first.



Now, first of all will be Zaku. Honestly I never liked the Zaku. I never like the bad guy's mobile suits actually. But somehow, I learned to appreciate their unique design. Why? Why? WHY?? But still my RX-78-2 would like to beat some Zakus. So, I'm planning on buying one.Next would be Char Aznable's Custom Zaku.

And NERF?!?! Yeah, I like them, this has always been on my wish list. But, the last on the list so I'll hold it off. I will buy you eventually, just you wait Raider CS-35!!!




Farid

Monday, 18 October 2010

(MG) Guntank, It has Started!!!

I recently purchased another MG to complete my collection, the Guntank!!! I start showing the progress from upper body to armoured upper body, and head too!!!

First of all, for this MG I started with the upper body unit. There were many parts involved, took a really long time panel-lining the parts one by one. (Above) the completed unarmoured upper body unit.

I painted the bullets, or shells for the Guntank, used 2 different colours, titanium gold for the lighter gold and gold leaf for the darker part.

The lower body part, didn't work much on it really, that's all I finished.

The rear end, a lot of detail, so much fun panel-lining. Wait, no exclamation mark, so much fun panel-lining!!!

A painted pilot of the core pilot, forgot to take pictures of the head unit pilot. Guntank actually has 2 pilots one controlling the armaments and the other the movement. But later on the system was changed and only one pilot was needed to use the Guntank.

The painted pilot sitting snuggly in his cockpit. The cockpit took some time to panel-line as well.

The view of his control panel, if you look closely you can see it in front of the pilot. There is an LED light that will light that up so it looks like a real control panel, activated!!

Now the upper body unit armoured on!! It looks cool and bulky. Bulky because it needs to make up for its low mobility, maybe.

Rear view, the painted bullets are covered but if the cover is taken off you can see them.

Earlier shown was with the chest vents closed, now I opened them. Quite and easy thing to do actually, with the help of the gear system in there.

There are these two things, maybe meant to hold his 2 120mm long-range low reaction cannons.

Now, the head unit covered with armour. I painted the glass top cover, no, its not actually glass. Originally, it was just clear. You can see the pilot there, soon I will add the frame so you won't be able to see it that clearly anymore.

The cockpit is opened.

This, is how big the pilot is compared to the upper body.

Now the head unit and the core fighter. You can see the 2 painted pilots in their cockpits.

The core fighter, this time with a landing wheel base, thingy.

Core fighter folded up to fit the core block system in the upper torso.

See, you can still see the shiny bullets. Now, continuing to armourize the lower body unit and caterpillar wheels, if that;s what you call them, or maybe it was tracks? Well, that's all for now. The progress will continue on the next post. Ba bye.




Farid

Friday, 15 October 2010

Kamen Rider W Review

I have been very slow in posting stuff these days. Anyway, as the title reads I shall post a review on Kamen Rider W.

Kamen Rider W or Kamen Rider Double has been something to, well, look forward to because it has introduced some new things into the Kamen Rider series. I will be rating this series on the following aspects, storyline, design, characters, special effects, humour and action.
First of all, storyline. Kamen Rider W has a solid story. However, it was the transformation scene that really gave the kick. It was like, first henshin, I mean second since they henshin already when they got the belt and the gaia memories. The enemy is in front of him, almost burns the front of his hat, then, without feeling scared or nervous and stuff (well of course, because they transformed many times before, wait that means it is the henshin number?) pulls out a gaia memory and activates it "JOKA!!!". Yeah, that was it. But the disappointing part was I thought they would merge, combined power of man squared. But instead, the other guy, Phillp faints and Shoutarou tranforms to the body of W. It is pretty sad for Phillp, you know, fainting every time they henshin. So the story is okay, nothing to fancy, but with a nice old fashioned detective storyline. The solid story is good, but not too good. Nothings perfect so maybe 8.5 out of 10. Yeah, I know, writing a review and he says maybe.


For design, well, this is what Kamen Rider W accels in. The design for the Kamen rider goes back to Ichigo, the grasshopper. I've always liked the grasshopper design on them. So, very nice. An added point for both sides of W being symmetrical and only a small amount of difference, apart from colour that is, which is a major difference. In most ways a simple yet interesting design to add to the list of Kamen Rider. For design, I also take into count the execution of his capabilities. I mean, can he henshin easily, is it bothersome in anyway and most importantly, does it take a long time. The only downside to this awesome system is if one is down, W is down, as simple as that. The reason that he can just put the belt on, activate the gaia memory and then transforms after his partner inserts his gaia memory is what makes him transform with ease. I mean, just "juitttt" then "juitttt" then "SAIKURON", "JOKA" tet tet tetttt and he becomes Kamen Rider. The part of changing forms is also something new. Being able to merge 3 by 3 forms gives him incredible flexibility and 9 different forms. Unlike other Kamen Riders, having to go through the same phase all over again, or some new way of transformation, he can just "teeeewwww" then "juittt" on either or both sides and then, wow, new form, new ability, unique design!!! different colour.... He does have to activate the new gaia memory for his form but what I wrote was pretty much what you'll hear, no time to hear the "RUNA" or "METARU".

The same can't be said for the side rider Kamen Rider Accel, whose design is nothing else but unique too. The only problem, quite a slow henshin compared to W. The final forms disappoint me in many ways. It goes the other way around while still slow in henshin speed. This time W gets a, well not so nice design, while, accel turns to Trial with a cool motocross design. The special effects does make up a little for it but I'll touch on that later. Overall design is great but henshin grows slower, and a little bothersome. So 9.0 on design, 6.4 on henshin speed and 9.0 on whether it is bothersome or not, the higher meaning not so bothersome and lower meaning difficult to initiate. All in all its a 8.1 for design.



Now for Characters. The main characters are Hidari Shoutarou and Phillp. Other characters include, the clients throughout the series, the people who provide the information, annoying Akiko, Terui Ryuu or Kamen Rider Accel, Norumi Soukuchi, Wakana, Saeko, Kirihiko, Ryuubee, Shroud and well a lot more. Each character plays a nice role in each episode, so a 7.8 for characters. Shoutarou Hidari is an old fashioned detective, using the typewriter and goes around asking people for information. Phillp on the other hand is the guy with the info searching capabilities, like a walking, talking, part of your henshin phase google, if you may. It is because he has access to the Planets Bookshelf allowing him to read up and almost anything, like Takoyaki for example.

Special Effects are not that good unfortunately. I mean, I recently watched Kamen Rider Faiz and the animation has been pretty much the same. The special effects for the maximum drives were mostly just a large explosion. But apart from the unrealistic look of the animation, it was okay. I was expecting a more kick for his finisher, I mean when the drop kick or Joker Extreme happens the ground is uneffected, no cracks due to the enormous amount of force from the kick just a cool explosion. The animation is cool, special effects, abundant, but not too epic. So, 7.5 for special effects.

Humour, actually plays a nice role in the story, mostly by Akiko. It's not those stories that make you laugh and roll on the floor till your tears pour out, no, but it lightens the story gives it a little freedom. This makes the story not to serious, not too funny until you don't take it seriously but controlled to an amount that you like. A 8.9 for humour.

For action, there are times where the action is just limited to kicking the enemy, take a few hits, then punch the enemy until they reach a point where they hardly move as the finisher kicks in and bam... finish. However, most of the action are Kamen Rider is like that so I lower the standard to Kamen Rider instead of the original setting Gundam 00. It is nice looking at them punch and kick and still maintain the coolness of the rider, but on the second episode for example, a sudden burst of action which was fully animated was shown. Not that I don't like it, but the action in all Kamen Rider series has been rather low, not to the point that you say Woah!! I mean this is excluding the Maximum Drive. I always wanted it to be like he kicks the enemy and the enemy is thrown to the wall and causes a crack there. Then, he jumps to the enemy and throws him to one side and continue the punching. I always wanted fast action. Its always just, punch, punch, punch the enemy rolls on the floor. So, with the Gundam 00 setting, this would get a 2.3, with the standard setting, 5.6, but knowing the audience this series appeals to and lowering the standard more it gets a 6.7.

So, all in all this gets a 9.5 rating over 10. I must say, it is something new to the Kamen Rider series', 2 people transform to a single Rider and stuff like that. So, this is a must watch for those fans out there, and maybe for those of you who just like watching stuff like this, you might take this into consideration.




Farid